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Andrew S. Glassner




Top products - Andrew S. Glassner:


Game Engine Architecture
Game Engine Architecture
Author: Jason Gregory
Manufacturer: A K Peters
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3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
Author: Fletcher Dunn
Manufacturer: Jones & Bartlett Publishers
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Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmers Guide
Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide
Author: James M. Van Verth
Manufacturer: Morgan Kaufmann
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Radiosity and Global Illumination (The Morgan Kaufmann Series in Computer Graphics)
Radiosity and Global Illumination (The Morgan Kaufmann Series in Computer Graphics)
Author: François Sillion
Manufacturer: Morgan Kaufmann
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Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morgan Kaufmann Series in Computer Graphics)
Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morgan Kaufmann Series in Computer Graphics)
Author: David Gould
Manufacturer: Morgan Kaufmann
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Texturing and Modeling, Third Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics)
Texturing and Modeling, Third Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics)
Author: David S. Ebert
Manufacturer: Morgan Kaufmann
ListPrice: $110.00
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Curves and Surfaces for CAGD, Fifth Edition: A Practical Guide (The Morgan Kaufmann Series in Computer Graphics)
Curves and Surfaces for CAGD, Fifth Edition: A Practical Guide (The Morgan Kaufmann Series in Computer Graphics)
Author: Gerald Farin
Manufacturer: Morgan Kaufmann
ListPrice: $110.00
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Jim Blinns Corner: A Trip Down the Graphics Pipeline (The Morgan Kaufmann Series in Computer Graphics)
Jim Blinn's Corner: A Trip Down the Graphics Pipeline (The Morgan Kaufmann Series in Computer Graphics)
Author: Jim Blinn
Manufacturer: Morgan Kaufmann
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MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)
MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)
Author: Mark R. Wilkins
Manufacturer: Morgan Kaufmann
ListPrice: $63.95
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Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
Author: Anthony A. Apodaca
Manufacturer: Morgan Kaufmann
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Graphics Gems
Graphics Gems
Manufacturer: Academic Press Inc
Computer Animation, Second Edition: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
Computer Animation, Second Edition: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
Author: Rick Parent
Manufacturer: Morgan Kaufmann
ListPrice: $76.95
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How to Guard an Art Gallery and Other Discrete Mathematical Adventures
How to Guard an Art Gallery and Other Discrete Mathematical Adventures
Author: T.S. Michael
Manufacturer: The Johns Hopkins University Press
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A Field Guide to Digital Color
A Field Guide to Digital Color
Author: Maureen Stone
Manufacturer: A K Peters/CRC Press
ListPrice: $59.00
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An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
Author: Eric Haines
Manufacturer: Academic Press
ListPrice: $130.00
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English Syntax: From Word to Discourse
English Syntax: From Word to Discourse
Author: Lynn M. Berk
Manufacturer: Oxford University Press, USA
ListPrice: $39.95
Offer: $31.94
Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)
Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)
Author: David Gould
Manufacturer: Morgan Kaufmann
ListPrice: $75.95
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Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics)
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics)
Author: William R. Sherman
Manufacturer: Morgan Kaufmann
ListPrice: $110.00
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Practical Neural Network Recipies in C++
Practical Neural Network Recipies in C++
Author: Masters
Manufacturer: Morgan Kaufmann
ListPrice: $106.00
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Jim Blinns Corner: Dirty Pixels (The Morgan Kaufmann Series in Computer Graphics)
Jim Blinn's Corner: Dirty Pixels (The Morgan Kaufmann Series in Computer Graphics)
Author: Jim Blinn
Manufacturer: Morgan Kaufmann
ListPrice: $56.95
Digital Video and HD: Algorithms and Interfaces (The Morgan Kaufmann Series in Computer Graphics)
Digital Video and HD: Algorithms and Interfaces (The Morgan Kaufmann Series in Computer Graphics)
Author: Charles Poynton
Manufacturer: Morgan Kaufmann
ListPrice: $87.95
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ANDREW S. GLASSNER/ Products from United States  ANDREW S. GLASSNER/ Products from United Kingdom

Morphs, Mallards, & Montages by Andrew S. Glassner and Andrew Glassner (2004,...
$62.69
24d
Processing for Visual Artists NEW by Andrew S. Glassner
$88.37
19d
Andrew Glassners Other Notebook: Further Recreations in Computer Graphics Glass
$79.89
12d
Interactive Storytelling NEW by Andrew S. Glassner
$54.05
2h
Processing for Visual Artists NEW by Andrew S. Glassner
$114.1
8d

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